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Cosmonaut Jetlaunch

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Author Comments

OK the game was originally meant to be viewed at 1024 x 800. Obviously newgrounds doesnt allow it to be this size, so it's scaled down, hence why the text is hard to read. I think i have managed to get the size reasonably ok and the text should be easier to read now. Arrow Keys to move, fly into the orange door to complete each level. You have unlimited lives.

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In Soviet Russia, Game Plays You


I liked this. I love Soviet kitsch, and I think if there was a way to zoom in (as suggested by the guy below) this game would go from good to excellent. As it is, you can't go wrong with a float-control game and you're about three quarters of the way to victory on this.

P.S.S.R - If you do tidy up this game for a relaunch, might I suggest you have a look through the Audio Portal for different music. There's actually a track called "Soviet Lunar Mission," which I think would go excellently with this game. It has the same upbeat Marxist feel as this game.

daveisbest responds:

Thanks for the positive comments, i also love soviet kitsch and is one of the reasons i decided to do a game based in cold war russia. The game was originally designed to be viewed at a resolution of 1024 x 800 but i think i have found a workable size now after fiddling about with it. I'll check out that track in the audio portal, cheers


I gaurrantee you could get twice the score your getting now which apparently isnt very good by the looks of it
by typing flash v cam tutorial into google and utilizing it in your game
trust me I know how hard that stuff is and i can tell you put a lot of work into it

not very good

really hard to play and figure out


way do u have to write in shrift which is barely readable?

Needs work

The upthrust is way under-powered- if you start pressing up while your guy is halfway down the screen he'll still fall right into the spikes sometimes. Also, that font is impossible to read when printed small like that.

Credits & Info

1.71 / 5.00

Jul 12, 2008
6:51 PM EDT