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rated 3.82 / 5 stars
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Skill - Avoid

Credits & Info

Jul 2, 2008 | 4:08 AM EDT

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Author Comments

This was my first upload to Newgrounds. My goal was to create a simple, yet addictive game. I had a great time, as well as learned a lot making it! Enjoy!

Arrow keys to move.
Space to engage super mode.



Rated 3.5 / 5 stars

Okay, could do better

You down there? Lay off, it's like his first submission. Most people don't even do this well on the first submission.

Also, seeing as the game makes your main ability INVINCIBILITY pretty much means that more than one life would be ridiculous. This isn't a dodging game, it's a "smash the infidel balls" game. Perhaps if any of you would take the time to actually READ the darn instructions, you'd know that you could attack the red balls.

Overall, it's fun, but it's pretty easy. Perhaps next time, you should make indestructible enemies that you couldn't block. It would introduce something new. Varying ball size would also change up the pace.

There's also other things you could do to separate yourself from the other games, but work your way up, eh? No point in trying to do something outside of your abilities just to please some jerk who hasn't ever made a game.


Rated 2.5 / 5 stars


Just as Nukio had stated; This game style has been attempted way too many times before. Unfortunately, you didn't achieve to make me see a significant difference from the rest. I suggest that next time you have more lifes available, and possibly some power-ups and upgradeables? Other than that, I find it way unoriginal, and frustrating to play.

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Rated 5 / 5 stars

i like it

this is a nice game wish i had more than one life though. o well nice game


Rated 4 / 5 stars

not bad

but the ball could be a bit slower to start out otherwise pretty hard and addicting


Rated 2 / 5 stars

Nothing special.

It's not exactly new, is it?
Nothing made it original. None of the game made me think "Ooh, this is different."
Same old "control a ball" with the typical "dodge reds and collect power ups."
Survive as long as you can.
I know that you said your goal was to create a simple game, and you did that, but it was just TOO simple.

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