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New Fusion

rated 2.24 / 5 stars
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Credits & Info

Jun 20, 2008 | 3:39 PM EDT

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Author Comments

Instructions: The instructions are in-game, but I'll just state them here. Move the character by pressing the mouse. Try to collect as many keys as you can while avoiding the green enemy circles. They lower your score by one point each time you hit them.

This game is based off of two Emanuele Feronato tutorials the main one being an Eskiv clone tutorial.



Rated 3.5 / 5 stars

Nice but...

If you go off the screen there's no way back on...
Sorry about that but I thought it was in fashion for EVERYONE to repeat that little bit of info that has been said god-only-knows how many times before... and I didn't want to feel left out.
Right, now that's out of the way; It's a pretty good game and I do like the concept of it. It's smooth and easy flowing.
Other than the problem that everyone else has pointed out there's something that erks me just a little bit; when you click close to the 'character' you move a little bit and when you click at a distance from it you rocket away. My problem with this is that if you're in the path of a green guy you have to break a finger clicking the mousebutton like a madman. Maybe something to think about would be a system whereby you could alter the distance moved by pushing a number key, for example. So if a greenie was after you yould just have to hit '4' with your left hand and quickly click with your right and you'd shoot out of their way. Or if you're over one side of the screen and the key's over the other then you don't have to click seven times before you actually move at a decent speed. Conversely, if you needed to move a short distance then you'd just have to push '1' and click, for example, if you have a key right next to you and don't want to move too far.
It's just a thought that comes to mind when I play the game.

People find this review helpful!
computergeek67 responds:

Thanks, I might take that into consideration.


Rated 3 / 5 stars

OK but needs work

Nothing fantastic, but not too bad either. But there are no walls to stop your character from leaving the screen and once he leaves, there is no way to turn him around. Might want to fix that.


Rated 2.5 / 5 stars

needs work

you're fucked if you leave the box

fix and bring back plz


Rated 3 / 5 stars

There's some things that need fixin', chap.

Nice game, and all, but I've got something to say.
Once the icon goes offscreen theres no way to recover it.

Fix that, and you'll have a tour de force.

Good luck.


Rated 1 / 5 stars

Interesting concept, but with an annoying bug

The "click to move" is something I have not seen in a game of this type before. Unfortunately, there is no way to return the character to the screen if it leaves, rendering the game quickly unplayable.