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"In 2008, the largest particle accelerator ever created, the LHC at CERN's particle physics lab in Switzerland, was activated for the first time. The research obtained from this experiment has revolutionized the way we think about science. Un-answered questions that have puzzled man since the dawn of humanity are finally being answered. Are there extra dimensions? What is dark matter? Is time travel possible? Epsilon Experimental Sciences Research Facility aims to discover the potential of this whole new world of science, and you have been appointed as the primary test participant."

Going with what seems to be the current trend, I've made my version of a portal game. The challenges are based around solving tasks using various fictional technologies discovered as the result of the LHC experiment, primarily wormhole manipulation. Other methods include gravity shift, time reversal, and general cognitive dexterity.

I started this a while back and planned on coinciding it with the release of Valve's Portal, which coincidentally was around the same time CERN was planning to activate the particle accelerator. Unfortunately Epsilon still wasn't ready by the time Portal came out and the LHC still hasn't been switched on, so I decided to leave it until now.

Thanks to Geier Arnold for the original soundtrack, and for tirelessly helping out in the beta testing process.

NOTE: If you are experiencing problems with lag while freezing the ball, try turning off the ghost rooms by pressing G.


You just topped flash portal.

Because this has all the elements of portal plus time travel, rifts, and halting time...

Plus you get an awesome metal ball that reflects your mouse when you et close to it!


I was shocked by the opening. If I'd had payed a good deal of money for a game I wouldn't be disappointed with an introduction and presentation like that. The graphics were superb, coding was flawless, and it just looked fantastic.

The rooms you could see through the portal didn't seem to help as the ball moved so quickly, they'd be more useful for planning. Also the gameplay wasn't that great, it got boring quite quickly. The only thing that kept me playing was the atmosphere created from the presentation and graphics. You seem like a fantastic developer, I just wish the gameplay was more interesting. :/

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quite good

although the mechanics and innovative ideas were there, it just didn't really have anything to keep me playing past a certain point. I'm going to give it another try later today, but to me it seems like theres something missing to keep this good game from being a great game. Still, better than 95% of the games on newgrounds.


Fun, fun, fun. Great job.

That is sick, man.(in a good way)

I love this game. It is BEAUTIFUL. I like it, the text blurring was nice. The ghost rooms kinda confused me. I really think this game will be really popular. Nice. 10/10.

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Credits & Info

4.35 / 5.00

Jun 1, 2008
2:26 PM EDT
Puzzles - Other
  • Frontpaged June 4, 2008
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