This was a well built game. The puzzles are good for those that want to stretch their logical ligaments. It's got a great soundtrack; very ambient. The graphics exceed those of some professional puzzle games. Mostly, I love the story flow. The science experiment backdrop has been used, but you put a nice spin on it.
One thing I noticed was how some of your puzzles were designed to make one intentionally over-complicate their strategy. If I were to give a piece of advice for this game it would be: Keep your strategy simple.
I'd love to see a sequel of Epsilon with bigger levels and possibly multiple balls.
im at level 5b, how do u finish that.... the ball wont go to the warp... -.-
Like Shift--only much, much harder.
Loved the game! A new challenge at every turn--I found level 5i to be especially heinous. (And nice job on level X. ;D ) An excellent tribute to Portal, the Half-Life universe, and the space-time continuum as a whole. Graphics were excellent for 2-D, soundtrack was...not too annoying, and gameplay was simple yet addictive.
Just two things I didn't understand. One, why the ghost rooms? Was it to mess with our heads and make us think it was helpful when it was actually a distraction? And two, if we destroyed the universe, how is the computer still alive? (Pardon the pun.)
Great game overall. 9 of 10, with a sore temptation to add that final star.
This was by far the most complexly programmed game I've ever encountered in flash. You have astounded me