2 things
1. work on collision detection.
2. make the weapons come out at random. the way it is now it seems like the more you get the better the weapon is, but that isn't really the case.. they're just DIFFERENT
Use the arrow keys to steer and press space to fire (holding down space = Auto fire). Kill as many centipedes as you can and collect their dead tail parts for weapon bonuses.
Another of my quick to make games, this uses trignometry to a large degree. Originally it was going to be a clone of the aracde classic 'Centipede', but after experimenting and with finding a ways to animate the centipede, I settled on this and changed the gameplay.
2 things
1. work on collision detection.
2. make the weapons come out at random. the way it is now it seems like the more you get the better the weapon is, but that isn't really the case.. they're just DIFFERENT
Ugh
It's an interesting game that could be fun apart from a very serious bug, If you move to the left side and shoot, it counts as hitting the centipede. Once discovered it pretty much destroys the game.
Enjoyable
Collision with the centipede's bullets need work
Get hit to far away from the sprite.
This
This good, however you need to work and the collision with the centipide bullets. they hit from to far away.
Taking to long...
to fire again after you lose a life. Graphics could be much better, but the audio is decent.......vp