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rated 4.19 / 5 stars
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Credits & Info

May 19, 2008 | 1:04 PM EDT
  • Daily 5th Place May 20, 2008

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Author Comments

Shoot from port to port as fast as you can to meet or beat par times. This is the second TBA game, aptly named TBA++ or TBA 2 as you prefer. There are 5 worlds to explore in this version, 50 levels total and 30 achievements to collect. If you become mindlessly addicted to this game there are 6 extra levels over at Armor Games if you need that fix.

This version of TBA was always meant to be swifter, faster, and stronger. It's been recoded from the ground up, making it much faster than the original. I wanted to deliver the experience of speed and puzzle gaming with a simple means of playing... you only use the space bar to play and it requires no other keys to enjoy it. I hope you have fun with it.

Developed by Armor Games, Programmed/Arted by jmtb02
Music by FikreesProjects
Testing by Coily and Mx781

Controls: Space to move, P to pause, most other options through Right-Click



Rated 4.5 / 5 stars

nothing to add after Baico

except that the music was good alongside with the gameplay... simple... get boring at sometimes... but just a play-once game
good work mixing the nature bkgrnds ... that was a coolish touch


Rated 3 / 5 stars


Orginal idea,gets kanda boring tho.


Rated 5 / 5 stars

Just awesmome

really cool game
it seems like a lot of work
music was great
in general excelent
10/10 5/5
keep the good work!


Rated 5 / 5 stars

loved it

f'in awesome!


Rated 4.5 / 5 stars


For as long as I've known you, there's always been a definite standard that you meet with each game you make. There's always a professional quality to everything you make and your games always serve to push the innovation boundary that was set by the sources of what first inspired you to create your flash programs.

+It was very simplistic gameplay, akin to fLow or any other leisure game

+The mix between actual images and drawn symbols worked pretty well and didn't clash as they tend to do when people mix both type of images in their games or movies.

-/+ With only one button to hit, I didn't feel like I was in much control, so repeatedly hitting the space bar to go from blue port to blue port/cup was a bit tedious. To be constructive, I can offer that you make a way of charging the ball inside the blue ports so that the longer you hold down the space bar, the further the ball flies. Then it will become a matter of aiming the ball into the next blue cup--or increasing the speed to where the ball can reach a more active/user-controlled cup.

+ This game is very portable! Short levels and simplistic layout make it great for carting around one a PSP or a properly homebrewed DS.

-/+ Not every game needs a story behind it, but perhaps this flash deserves a better sense of purpose aside from the brief intro. With some thought, it will only increase the style of this work

Nice flash, pleasant and relaxing game play. It could be optimized to shave off parts that make the game play tedious, but overall its quality all over.

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