Needs work
Personally, I see this as a prototype. The Mad-lib doesn't seem to work (when I used it anyway). The animation at times was a little rigid and the key alocations were a bit weird. Plus some of the targets were impossible to hit.
My advise (take it or leave it):
Fix the Mat-Lib (whatever it is).
Adjust the targets so they only appear within reach and possible remove the wall jump because you can't move forwards and strike at the same time, the key doesn't respond (because ctrl arrow has a different ASCII code than ctrl followed by arrow).
May be add a sidescroll option.
Possibly add a boss stage system fighting large enemies.
Very good for what it is, but needs improving to hit the all important 10/10. If you redo and make an improvement I'd be more than happy to give it a 10. Great concept just needs a little work on execution.
A plot line might be ok, but its not needed. Link was in soul calibur 2 and that made no sense even though it did supposedly have a plot. Besides, Link doesn't need a reason to fight. He's like its what he does.
Thats all for now.