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Galactic Conquests

rated 3.17 / 5 stars
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Strategy - Tower Defense

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Credits & Info

May 4, 2008 | 8:47 PM EDT

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Author Comments

OMG i cant believe this! my first daily feature! THANKS sooo much!! AND FRONTPAGE!! THANKS TOM!
Whew!!! I finally finished. I worked so hard, trying to improve flash empires and finally think it's done.
I really hope you guys like it.

About the game:

Time to make: Around a month.
Used: Flash 8 Professional
Age of Author: 15
Author: Eric Smith (smith1302)

Click on the tabs on the bottom during the game to switch from troop,infantry,traps, and shop menus. To place something on the screen, simply drag and drop. When you click on something you want to a buy a description and price will appear in the menu in the top right hand corner. When your ready to start hit the battle button. You can sell a tower by holding "s" and clicking on a tower

Tell me what you think! And if you liked it be sure to let me know, PM me if you have any questions on how I did certain things.

**Thanks for the reviews guys, Ive been working on making it more balanced like you guys said so a newer update will be coming your way soon, thank you**
Next Game won't have troops, no one uses them or likes them.

Thanks to:
Bradley, Alex, and David.



Rated 3.5 / 5 stars

mediocre, but not as bad as some say

Campaign mode is tricky, you need a good strategy. I got my butt kicked at first until I stumbled onto the solution. The way to win in campaign mode is to use poison traps. On the first planet, you can build two of them right by your ship and they will wipe out all opposition.


Rated 1 / 5 stars


i played this game before the guy below me had great points oh yea the campain mode i never got past round 2 OH GOD MAKE THE STARTING GOLD ATLEAST 600 GOLD ITS IMPOSIBLE TO PLAY THE CAMPAIN WHY WOULD YOU MAKE IT SO HARD 220 GOLD IS NOT ENOUGH


Rated 2.5 / 5 stars


The reason that I gave this game a 5 is because it was a good game but it had a lot of major problems. One of them was that you had to figure everything out for yourself. You didn't put much to let people know what they are supposed to do. Another one is the system of money. I noticed that instead of actual amounts of money it would be the main number then the dot and like 10 other numbers which was stupid since no amount of money has more than 2 numbers after the dot. If you are going to leave the money how it is then you should at least lower the cost of the troops since it is a pain to get enough a fair amount of money unless you wait for almost everything to die. Yet another thing is that the troops had no artificial intelligence. They would attack an enemy then leave that enemy to go attack someone else without finishing the first enemy and they would let an enemy attack your ship while every unit that you have would be attacking 1 enemy but they wouldn't get anywhere because they would also be pushing each other. The last thing that I had a problem with was after you clicked menu you had to wait for the game to load again which is a problem if someone just wants to play a game and not wait for the same bar to load multiple times. And if you make another one than you definatley need to make sure that it doesn't have the same problems as this game.


Rated 3.5 / 5 stars


good game, however its too repetitive.. plus too easy

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Rated 2 / 5 stars

i see many problems

The first thing I notice is that troops often push each other out of the way with their insanely large hitboxes when attacking. They also had absolutely no idea how to prioritize, they simply attacked random enemies while other enemies attacked the ship. The ranged units did not move whatsoever while being attacked, and died quickly. There was no sell button for the towers, and money was gained very slowly compared to how expensive the troops and towers were.

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