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Fates Worse Than Death

rated 3.92 / 5 stars
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Credits & Info

May 1, 2008 | 10:36 PM EDT

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Author Comments

"The corporations don't care whether we live or die. The gated communities con't care whether we live or die. We've finally stopped waiting for someone to come and save us. We're learning to save ourselves."

This is short animation that takes place in the world of the Fates Worse Than Death pen-and-paper roleplaying game.

Script by Brian St.Claire-King, Animation by SickDeathFiend.



Rated 2.5 / 5 stars

Good animation, poor story

I'm giving this a 2 for the good animation. The story needed to be expanded on to deserve a higher score. What on earth did this have to do with corporations or gated communities? What was that frankenstein clawed monster person at the end? I couldn't even tell if he was friend or foe or why they were seeking him out. And what's with the helicopters with the military gunners? Even if there are answers to these questions on the the website you linked me to, that doesn't help the flash any. I shouldn't have to go to another site to figure out the purpose of a flash on this site. I'm reviewing the flash you submitted, nothing more.

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Rated 2.5 / 5 stars


Your amazing static artwork is horribly thrown off by the bad animation. A refresher in how human anatomy moves, perhaps? That's pretty much my only gripe.

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Rated 2.5 / 5 stars

It's a start.

I can't say that the animation or story--or lack thereof-- was very good in this and perhaps some more time spent would have produced something that made a little more sense. It was a good idea, though, and the drawing was well done. I can't say anything that people haven't already said. It's got potential but take the advise constructivly and keep working at the animations and it'll come.

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Rated 2.5 / 5 stars


What a horribly generalized statement. OF COURSE THEY DON'T CARE. why should they? They care only as much as we do. Once you become part of those organzations you realize certain things don't matter when it comes to doing what you must do.

I really don't know how much fun this game would be. It seems particuarly one dimensional. I would suggest doing to studying into the dynamics of economics and monopolies. I would suggest for future reference that you use specfic entities when you come up for antagonist in your games. Don't use reified generalities because the ambuigutiy takes away fom the fun of rebellion.


it was an ok flash though. work on your art a bit more. and be sure to present your ideas in a clear way (maybe voices or text)

5 stars for the flash. 0 for the game.

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Rated 2.5 / 5 stars

Meh, cool animation, but...