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rated 4.43 / 5 stars
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Action - Shooter - Vertical Flight

Credits & Info

Apr 22, 2008 | 6:18 AM EDT
  • Daily 5th Place April 23, 2008

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Author Comments

I've worked on abstracta a couple of weeks now, and I'm proud to present it on NG!

Abstracta is an attempt at translating classic game mechanics that I love into a unique and fluent new game experience. It starts simple: collect crystals, make combos, avoid the deadly mines, fight the four evil bosses - but it gets increasingly complex over time, as more powerups are unlocked.

Controls: Mouse to move. SPACEBAR to toggle menu.

Note: I found abstracta very immersive during development, to the point where I didn't get any work done because every time I tested a new feature I ended up playing 15 minutes, completely forgetting what I should be testing. Well, might be just me, but don't say I didn't warn you, it might be addictive ;)



Rated 5 / 5 stars


Perfect combination of game theme and music. I loved it =DDDD. What's the name of the background sound, please?

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Frederik77 responds:

Thanks - the music tracks and composers are credited with links in the in-game credits. The intro background loop is called 'Ancient Forest' :)


Rated 5 / 5 stars

Nice job

I liked the pace of the game, it makes it interesting to keep going.
Powerups were entertaining as well, liked the Pacman powerup, though it made me lose my crystal chain.
Also, a nice touch with the bosses.

Good work.

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Rated 5 / 5 stars


Despite all the obstacles to avoid, and all the gems to collect, and having to fight bosses, and generally encountering the sort of things that make for a frantic game, I found this to be absolutely soothing. It's no wonder you got lost in it while testing.

And the music choices were excellent. Nice work.

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Rated 4.5 / 5 stars

Great game!

It's very entertaining and sufficiently different to warrant a front page feature in my opinion. And as you say, it's very immersive. Well done!

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Rated 4 / 5 stars


I can see that it was taking strong inspiration from Bubbles 2 game.
Thus I can't say it's very original.
Never the less,game is good,bosses made it a bit different.
But in general,isn't it a bit too easy?Since this "spirit" or whatever it is,were guiding, is same size all the time,there's no problem with evading mines.
Even more that all power ups(ones I saw so far) are working rather for benefit of player.
I also would suggest switching controls,from mouse,to cursor keys.Unless you want us to have unprecise movement - as difficulty;]

I guess I found a bug too,not sure though.
Later in game,after picking 3 power ups in row: Multi spawn + Lightning + Lightning. Game half-freeze. Everything was moving,but at snails speed (Im pretty sure it was NOT slow down powup) Bubble itself started to grow to some level,couple of whiles later,everything returned to normal.It all looked like lag or something.

Well,that's all I have to say,I think...
Again,nice game ;)

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Frederik77 responds:

Thanks for the review,

I honestly never heard of Bubbles 2, but I found it here on NG now, and I can see what you mean! Pretty cool game, it's funkier though.

The blob isn't the same size all the time - it grows slightly when it gets crystals, and shrinks slightly when it gets none - play around with it more to see how :)

The bug is probably lag - that happens with the lightning powerup on some systems, but it goes away when lightning has faded away.