I'd say...
Exelent! But like Simfony said there are a few glitches
so... You get a 4
I decided to do a falling-block type of puzzle game for my first game as a dedication to my grandfather who kicks more ass at Dr. Mario than any other 81 year old man on this planet. The results came out a little choppy, some concepts need to be improved on, but I'm hopeful for a solid sequel.
Feedback appreciated, but I think it turned out alright for a first game.
I'd say...
Exelent! But like Simfony said there are a few glitches
so... You get a 4
Not bad
Really, the only issue I came up against was in the tutorial, much of the text is cut off, I didn't notice in the game itself, but I was busy playing it. ;-P
One major bug
I found that- once the chute became blocked an occasional bug will spring up that causes the "chute has been blocked" text to flow over every menu.
When you start a new game via 'level select' the first second will be interrupted by 'the chute has been blocked!'
I dont know what causes it. It only happened a couple of times.
Other than that- great concept, cool game. Very fun. I think a larger playing field might work a little better- i.e., more room from the bottom of the field to the waterline.
It...
Was a pretty good game.
Kinda like tetris in a way.
Overall good job, keep it up.