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Super Energy Apocalypse

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This is a game that tries to answer the question: why do educational games suck so bad?

The answer: they teach stupid stuff, and don't have ZOMBIES.

This game is an RTS about sustainable energy use and blowing the crap out of zombies.

You've got to build a new society from the ruins. Your choices matter. Fossil fuels are awesome, but make lots of smog, which makes the zombies stronger. Corn-based Ethanol fuel will spare your oil reserves, but eat up all your food. And you have to balance between splitting your metal reserves to build buildings and trucks and saving some for bullets for your turrets and guns.

There's two modes: sandbox, which is open-ended - just survive against the zombies and last as long as you can, and campaign, which introduces you to all the games' features.

This game is constantly being updated, so let me know about bugs and/or feature requests!

Also, this game was a competition entry and part of the competition requirement was that I enable mochiads, so I'm sorry if that bugs anyone, I'm disqualified if I take it out so I don't really have a choice.



all I can say is WOW. only complaint is it gets a lil laggy, but wow, this is hella fun. also, I couldnt figure out how to build an oil well, would let me :/ I ran out of fuel lol

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I think its the best ecological-teaching game I've ever seen

perfect work


One of the best strategy/defence/ZOMBIEEEEE games ever, and a little bit a learning game.

Faved,5, and 10 :D

And this game works perfect for me, if anyone has problems... then go and use firefox or buy a better computer :D

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the sandbox mode can be better

the campain mode is hard, but good

there are some problems with the sandbox mode:
-one of the turret type is not useble (flametrower or somthing)
-there are no difficulty levels

9 Thumbs up

A very good game can't wait for the sequal

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Credits & Info

3.74 / 5.00

Mar 20, 2008
3:31 AM EDT
Strategy - Real-time (RTS)