Super Energy Apocalypse

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This is a game that tries to answer the question: why do educational games suck so bad?

The answer: they teach stupid stuff, and don't have ZOMBIES.

This game is an RTS about sustainable energy use and blowing the crap out of zombies.

You've got to build a new society from the ruins. Your choices matter. Fossil fuels are awesome, but make lots of smog, which makes the zombies stronger. Corn-based Ethanol fuel will spare your oil reserves, but eat up all your food. And you have to balance between splitting your metal reserves to build buildings and trucks and saving some for bullets for your turrets and guns.

There's two modes: sandbox, which is open-ended - just survive against the zombies and last as long as you can, and campaign, which introduces you to all the games' features.

This game is constantly being updated, so let me know about bugs and/or feature requests!

Also, this game was a competition entry and part of the competition requirement was that I enable mochiads, so I'm sorry if that bugs anyone, I'm disqualified if I take it out so I don't really have a choice.



but id never play it twice cuzz theres no save and id rather not start over

Great! but...

i got to the level when you gotta save the other fortress and it got extremly laggy! it took an hour for a second to go by! Overall: Its great but needs some work.
PS i never got past that level but i bet the rest is great! (but laggy)


Way too laggy, it ended up crashing my pc. Doesn't save progress. Could be a good game if fixed.

Fun Game

Fun game u get edumakted while killing zombies what else can u ask for. One problem is the boxes when there a pollutants or waste builds up can cause problems. Maybe put a option to get rid of them.

People find this review helpful!


I like this game, but what would be useful for people with slower computers or for the more complex levels, is an option to turn off warnings such as food deficit and the ones you get when (nuclear) waste is piling up.

Also, when waste is polluting, why do my engineers sit there and seemingly do nothing, other than using energy without being able to disable them?
I didn't have a landfill at the time, could that be the reason? If so, why do they use energy?

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Credits & Info

3.74 / 5.00

Mar 20, 2008
3:31 AM EDT
Strategy - Real-time (RTS)