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Prehistoric 2

rated 3.94 / 5 stars
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Action - Platformer - Hop and Bop

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Credits & Info

Mar 7, 2008 | 6:41 AM EST

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Author Comments

Thanks a lot for frontpage!! :D

arrow keys to move
space or up to jump
a to stomp
s to pick up and throw items
p to pause and check your kill status

Also, we put a easter egg somewhere in the menu. (Secret Ending :O)

Space to fire

Up or Space Twice to double jump as Yellow DIno

a to slap
s to shoot

Don't bother trying to figure out what this game is about, just play it and enjoy it. I'll explain the story in a bit, the goals I had and all that good stuff, but first the credits.

Art by Kevin Barrios
Programming by some dude named David Silver.

Ok now thats out of the way, here's the basic story:
Its the sequel, so it picks up where we left off. Dino has evolved a bit, he's a come a long way and I felt he needed a tail and some angry eyes to make him a little more manly. So you're running around in the forest, jumping on these goo things that seem to have made it their home. Dino stomps the baddies, and then goes into a cave where he meets some big black thing that wants a mushroom. What for? I have no clue, but he wants it, and Dino being such a good dinosaur seems to feel like risking his life to go get it. You come back and throw it into his mouth. Mushrooms of course, have some weird side effects, and he starts wigging out and shoots you with his laser, which in turn sends you into the future. The rest you'll have to play to see.
The game was requested to us by Armor Games (Dan Mcneely) and we agreed since we were lacking a new project to work on. Anyways, once we had started, I set out a layout that looked nice, the character was all shiny and new or whatever and I was ready to go. The story wasn't really developed until I had already started, and it originally went other ways, but we stuck to the one have as of now. A bit into creating the game I got the idea of sticking in some pop culture references in since our goal was to somewhat reflect the future. I threw some robots in there of course, but the real essence was more about the future as of now, with the little hints of other games and stuff you find all over nowadays. The art was pretty easy to come up with, it was all there for me, just had to mess with it a little really. The backgrounds were the most fun to do cause I tried to make them all completely different. Since in the first game every level had a different color scheme I figured I could do something similar for this game. Anyways, I'm not even sure how this came to be, and I don't remember making half of the sprites and whatnot, all I know is it was a painful process and we hope you enjoy it.

- Kevin Buzzwerd Barrios



Rated 5 / 5 stars


I would like to nominate this game for best game ever!!!!
--it was perfect---
awesome style.
great tutorial.
great ideas.
flawless action scripting.
not too easy not too difficult.
Overall This game has nothing wrong with it, its humorous, great graphics, amazing concept with as controls. :) great work I hope to more from you.

Buzzwerd responds:

Wow, thanks, though its very far from perfect.
Glad you enjoyed it, and we'll try to out do ourselves in our following games. In my opinion we can do much much better than this.


Rated 5 / 5 stars

straight as hell

i loved this game, its a got great animation and the gameplay while simple is very fun and hard to put down, plus dinosaurs on spaceships is funny as hell


Rated 5 / 5 stars

to hollowededge

if it wont go past the loading screen then there must be a problem with your computer or maybe its old anyway when i played it worked very well.


Rated 5 / 5 stars


wicked game

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Rated 5 / 5 stars

hehe! fun

man i love how the machine u ride an shoot while moving backwards! i love how u design it so that we can strafe saftly back and shoot the enemy. oh yea is it just me or was the game running kinda slow? maybe its just me. is there a quialty changer? well thx and love it! more please!! ^.^

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Buzzwerd responds:

It runs incredibly slow in browsers, you can right click to lower the quality.