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Ball Defence

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Grab the falling balls by clicking the left mouse button and throw them into the air as strong as you can. This will bring you the highscore... ;)

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This could be a great game. However, balls move too fast sometimes and they can be really hard to click on. Also, there is not that much point to it, because some people really don't care much about a highscore table.

could be good, but it isn't

this could be a very good game but it's too hard, the balls fall to fast for you be ble to keep them all of the floor, if you workied on it abit it could be a v.good game,


It may bethat I'm just not good at thiskind of game, but it is EXTREMELY difficultto keep the balls up. You have to throw them high to keep them up, but if you do that you can't catch them when they return. Well, there are probaly people who like this type of game.

Call me unimpressed.

This concept could make a cool game, but the developer hasn't done enough with it. More kinetic visuals would seem like an obvious choice for a "superball" game, but the game doesn't give me much of an idea of how I'm doing or provide much of the fun feeling of tossing balls. The control scheme also gave me trouble, since the game expects you to rapidly left-drag the balls, and I once right-clicked by accident. So game designers working in Flash ought to be more aware of the medium's limitations and problems: I momentarily lost control until I closed Adobe's pop-up menu.

Great idea, well executed.

I've always like physics games, and although this isn't too physics-heavy, I still enjoyed it. It's a basic, yet well-constructed and fun game, what can I say.

However, I'm not that much of a highscore fan. I don't know, but I find completing some sort of adventure mode (although I've got no idea how you'd do that) more rewarding than coming 11th in a highscore table to a bunch of hackers.

Nevertheless, good game!

Credits & Info

3.89 / 5.00

Feb 14, 2008
2:37 AM EST