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Author Comments

Gee must catch all the candy he can get in 22 minutes or he will loose his mood to play. Move the arrows from side to side to move *"Gee" and collect those tasty treats

* "Gee" is a character copyrights of Glen Fernandez

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This game was nothing to special. But it did have fine artwork to it, it just wasn't some junk slapped together. For the sound that was used, it had good quality, and the controlling was easy as well smooth. A few pointers would be to add some power-ups, and a little music never hurt anyone. But above all it's a nice touch to a classic game, keep it up!


ok not great

definitely a playable game, I like the animation it would be cool if the character reacted some how to the things that fell down. Like the vampire teeth could start biting him, the scythe could just keep falling down and land on/in his head.

as game it's fine, i'd say great job, no flaws but it's also been done before.


Nothing truly special. But the concept is good and the controls are satisfying enough.

Scoring system flawed

Game idea is stale... aside from that the scoring system is retarded. I caught every candy that fell in level 7 (without getting hit by bad shit) and when time ran out it was game over. Success criteria needs to be visible during level gameplay instead of a only before the level starts.


It's alright but mainstream... me likey

Credits & Info

3.06 / 5.00

Feb 7, 2008
1:57 PM EST