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Who said platform games had to be nice and fair? time for a little change.
Arrow keys to move, try get through all the levels. You don't have lives, but it records how many you lose. You will lose a lot, the game is pretty hard, so try not to get too mad on the first level.
and yes, the game is possible.
Right click for the mute music option.
I don't care how many times you play this game, even if its been two years like me. You will ALWAYS die at the beginning of level two. And you will laugh.
i beat it with only a few deaths im GOOD
Incredibly hard just wow
It seems many gamers (such as the poster below me) only like games which allow them to blast their way through endless waves of minions without so much as blinking. People have come to crave the easy way out. They like to think they're skilled while in reality games just aren't that hard anymore. Well, The Unfair Platformer reminds us that games should challenge us. They should make us think. They should require dedication. If you get through them without dying several times then they're just too easy. It's games like these that make me want to stay on Newgrounds instead of close Internet Explorer out of boredom.
This game makes Indiana Jones look like child's play. It rivals the Tomb of Horrors module for Dungeons and Dragons. I found myself snickering at my own character as I would fall prey to some trap not once but several times in a row. This game is a work of genius and an underlying twisted sense of humor. The use of signs is ingenius and I especially enjoyed the disappearing blocks, dart traps, and the rolling boulder. My only complaint is that the whole thing wasn't longer.
I'd also like to suggest that a level editor be added. If players could create their own twisted levels and even submit them for others to enjoy, it would take this game to a whole new level.
Thanks for such a great game. Keep up the AMAZING work!!
WAY TOO HARD GAHHHH
A Zombie Survival Roguelite
Explore the mysterious dungeon in this idle RPG.
2D Top-down Shooter focused on bullet blocking mechanics.
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