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The fifth episode of the Submachine series. This time we go back to the very first submachine ever built - historically speaking. It was created by an unknown scientist in the early 20th century. This is the place where it all started.
my ears are bleeding from the sounds but the art is spot on like always and the game is awesome :)
very cool. about to tackle 6 7 8 and 9 but something was making me curious, that one room (warning spoilers to those who haven't played!) with the three slabs that you use the lead casing on, do we ever get to go into the room that is defended by those spikes, or is that just for fun?
So far, I've finished Submachine games till this one in a day. some of it i needed the help of a walkthrough (major cheater!) haha but im still having fun. I love it! I hope you create more of these games. :)
this game is cool it makes the mind think and see things dirrently
In the Submachine series, this is one of your most complicated chapters yet. It is hard to really love or hate, because it is quite hard to even advance! Well, I was never a fan of point and click adventure games anyway, but at least you got a lot of things right. In case anyone's wondering, I think you simply click on the wheels to get ahead to the actual game. The best thing about this is how well it is detailed as well as how nice the music is. It really does create a spooky place for itself.
You do not rely on a lot of flashy affects to intimidate your players. You manage to use the negative space to create tension. What I did not like was how there were so many things around, but only a couple of them were clickable. I like how you used the "root" title to show where it all began. Not a big fan, but nice for a look.
Help Tempo ascend the Tower of Tune in this mind-bending puzzle game!
Collect ingredients, avoid obstacles, and feed customers!
Kill your enemies! Save your friends! Be the fox!
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