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Multiball Madness

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Author Comments


Before judging, please take into account that this is an api game. (this is also why the file size is minuscule) This means that apart from the sponsor logo, this game consists of nothing on the stage, only sounds in the library and only 1 frame. It is made of pure awesome code. Thus, the game is very dynamic and no 2 times playing it will be the same. So, waste all the time you want =)

As for size, I wanted to get it under 10 kb. Heres the breakdown:

Game: 9kb
Sponsor logo: 13kb

Total: 22 kb

Thus, this is probably, ironically, one of the smaller things on the page that needs to load.

Oh, and don't get too addicted. Not good for you. Vote fair and I respond to all reviews.

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A simplistic game here with some nice ideas and it really comes alive with how addictive it is and it gets very addictive but have to say this was pretty nice so nice work here

~~things to improve on~~
Not really anything with this one



I got so DANM ADDICITED to it that I passed out from all the awesomeness but then i had a siezure becaouse of teh trippy coulours

Not bad but...

I've got 17663 but I can't submit... and also there was a little bug...

I thought it entertained pretty well

While I could tell the design was pretty simplistic, it was still nice. I've always been a big fan of those Javanoid games and the like and this was a very nice twist you put on to this game. I liked it how balls just randomly came out of nowhere to help you.


As I read the description I didn't think it would be anything more than another Paddle Ball clone but this definitely was different and unique. Nice job getting the file size down so far, that's damn tiny.

Arby responds:

No point making a game if you don't have an original(ish) concept. =)

Thanks for the review.

Credits & Info

3.72 / 5.00

Jan 24, 2008
2:51 PM EST