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Invader Zim:GAME

rated 3.11 / 5 stars
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Action - Platformer - Other

Credits & Info

Nov 25, 2007 | 1:11 AM EST

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Author Comments

This game was created as a fan art to help the Zim name live on. A simple platform game with easy controls. Get through each level as fast as you can. Collect keys to exit each stage, kill the knomes, avoid the spikes and lasers. Grab clocks for extra time. You will even get to play a Gir to help Zim get though small, tight areas. Beat the game with enough points and time left over to access doors that will lead to different endings.
Bad mouth it if you like, but only if you can do better :P
Hope you enjoy the game.

** To enter a door, make sure you have both keys, stand on the door and press the down key.**



Rated 4 / 5 stars

As Gaz would say...

The only reason you cannot beat this game is that you are a failure as a gamer.
Tip: In the first Gir/Zim team up level, Get gir, then walk right until you get close to the door, then take control of Gir and go back to the start. Actually, do this with most of the team up levels, it's much easier than figuring out how to get Zim down from the tunnel you sent Gir into.


Rated 4 / 5 stars

Pretty Good

The graphics were really good remakes of the originals, the animation wasn't so hot, though. But you did a good job on the backgrounds, characters, and items. For some reason, though, I feel like you could have done more to make the background stick out.

The sound was pretty good, but it could have used more sound effects. The quality also seemed a little low. And the same song got old after a while.

The gameplay was alright, but it could have used lots of work. It was weird how you could randomly walk on some walls but not others. Also, the game could have run a bit smoother, like having acceleration and deceleration for the character, not to mention more realistic gravity. Also, I'd have loved some feature that allowed Zim to use the robot legs that come out of his back, and maybe a few other gadgets; that would have made Invader Zim endlessly cool. Also, I didn't like the interface. The sections that showed your score and time left should have been partially transparent to prevent from blocking the screen view, and the pause menu could have looked a bit nicer (and had a menu button on it). I also didn't like that there were no checkpoints. It would have been nice if you could have restarted that level, or maybe a couple levels back. That being said, once a level is unlocked, a Level Selection area would have been VERY nice.


Rated 3.5 / 5 stars


but not to good...


Rated 3.5 / 5 stars

A decent game

The gameplay and puzzles were actually pretty fun, I also liked that you could walk on walls with Zim and use Gir to go into small plays, but the Zim animations were horrible. The Gir animations were ok. Otherwise, a decent game.


Rated 5 / 5 stars


fun game really fin