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Toytown Tower Defense

Score:
rated 3.85 / 5 stars
Views:
412,111 Views
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Genre:
Strategy - Tower Defense
Tags:
defense

Credits & Info

Uploaded
Nov 9, 2007 | 7:10 PM EST

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Author Comments

It's one of THOSE tower defense game, only on steroids. It has heroes, power ups, auras and a host of cool features to go along with the awesome graphics.

Reviews


mwuhahahamwuhahaha

Rated 3 / 5 stars

not bad

it could be better, because the enemys get to strong to fast, id suggest haveing a wider variety of towers as well, pluse the upgrades are too much for too little



ELITE-101ELITE-101

Rated 3.5 / 5 stars

to much micromanagment

i like the idea but its poorly done
1) having enemies resitanet to all but one type of tower is annoying at best
2) didnt get ahough money, towers couldnt keep up maybe if you took out power generator it would help a small bit
3) the rocks and trees are nice and add to realism but not needed

overall the game is average it held my atention for awhile but it just isnt that good

its an ok time waster but there are better



LkRoselLkRosel

Rated 0.5 / 5 stars

lame

lame game, map is too big, couldnt findd any quality option
too vague 1 cuz i like tower defence



BilltogBilltog

Rated 4.5 / 5 stars

Fun, but Quite Hard

Around level 25 the enemies just become way too strong. No matter if they have to run a gauntlet of level 3 and 4 towers, they're still going to get through. Even with aura synergy and careful placement of my hero, they get through far too often. One thing that really aggravated me was the "Move Hero/Select Tower" thing. It really slowed down the game. If you want my opinion, it should automatically assume you want to move the hero, since that's what you have selected. I'd also like to see more "choke points." A place where you can place a line of towers that the enemies will have to pass twice. There are only three on this map. Overall, it was a great game which needs some tweaking to become an excellent game.


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NinjaRaider2NinjaRaider2

Rated 3 / 5 stars

great but

It was a great tower defence game in my onions* but after a while, maybe after level 20 or so, I think, the enemies become too hard to beat and you have to go chase them down every time, and the towers are too hard to upgrade enough to kill them. And then after about level 40 it is literally impossible to kill all the enemies in each wave unless you use a powerup, and they are rare especially at that stage. And the towers barely do any damage either, just like the hero. And the bosses you might as well not even try to kill after 40 because even if you keep EMP'ing them and stunning them they barely take any damage. But it is a good game until it gets too hard. 8/10 is what you get for the part where it is not impossible, but It gets too hard too quick so 6/10 is my final score.


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