The Mind Bender

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*Thanks for the award everyone, I appreciate it.
**The almost impossible obstacle at the end - it's sarcasm.
***I can't believe how many people press continue even if they're done! You finished, you can't continue, thus, you fall into oblivion over and over again. :D

Move crates with your telekinesis powers to move through obstacles and finish the course of 20 levels in this puzzle platformer!



The only thing I don't like about this game is the controls, you slide around WAY to much.

Besides that great game. Just needs a little tweaking on the control part.


im sorry i just didnt find this very fun at all because it was too simple, every time u did it you could win easily, make it alittle harder


First off, well-made game. Major props for that. It's some great flash work.

Now, the bad things:

1) Controls were too sensitive. It felt slippery.
2) BORING. You can figure out the puzzles easily, and then it's just tedious to get your jumping right to solve them. In the end, you're just moving boxes around. Nothing ever happens. An enemy or two to bludgeon with a flying crate would be nice.
3) No versatility. It's be nice if there were more than one way to get through a level. You know, let the player feel they're in control of their powers a little? Nothing fun about telekinesis if you're completely restricted in how you can use it.
4) BORING. Did I mention that? Every level is the same. You may think they're different, because they look different, but they're not. It's all the same. Spikes and boxes. Boxes and spikes. It never ends.
5) Was there a story? I didn't feel any connection to whatever character I was controlling, so I started to get annoyed at how uninteresting he looks. Or she?
6) Also, it was boring. You could build a great game with telekinesis if you had more stuff to throw around (again, maybe even enemies?) and more freedom. Telekinesis is a cool power, if you could use it in fun ways. All this game lets me do is unleash my fearsome abilities . . . on boxes. So I can get over spikes. Yee.
7) It's a bit boring at times.

Well, there ya go. This game frustrated me because it felt like it should be good, but then it wasn't. I feel BETRAYED. By BOXES.


i hated it... i mean it was a good game in the fact that there were no glitches... but it wasn't challenging as a puzzle. It just took awhile.

-was fun lifting up stuff
-liked the idea
-no bugs

-WAY TO SLIPPERY (no friction... guy slid right off)
-too easy.. figured out how to get to end of level quickly every single time.


It was a good game
needed to be harder though
you should make a sequal and make the puzzles alot harder as you go
it was the same all the way through
it was a very good game

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Credits & Info

3.99 / 5.00

Nov 8, 2007
11:20 AM EST
Action - Platformer - Puzzle