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Blockslide 2

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Author Comments

If you REALLY feel like skipping the tutorial levels (not recommended), type "Flamingo" on the title screen.

The long awaited sequel to my first successful game is finally here. After nearly 2 years of work (or lack thereof, I'm a slacker) my massive game is FINALLY done. 150 challenging levels, a simple concept with a lot of depth, a user friendly level editor with many ways to share your creation, and simply DELICIOUS isometric graphics make this puzzle game one of the most addicting games I've ever made. If the game lags for you, switch the quality to low (right-click menu).

The game auto-saves your progress, so feel free to leave and continue later.


SHIFT- Hide/Unhide Blocks
ENTER- "Next Level" on the win level screen
BACKSPACE- Reset Level
Any Key- Close the Description Menu
SPACE- Open the list of blocks (editor only)

Arrows- Move Knight
A- Dynamite
S- Run
D- Push Block

Programming/Music/Level Design/Concept- Glaiel Gamer
3D Art (In-Game Art)- Orb
Menu/HUD Art - The Swain
Sponsorship- Newgrounds

Thanks to everyone who submitted levels for the fan sets, there's 50 levels total so I can't list everyone here, you all got credited in the game though.

BTW, if you want to play server levels or submit levels to the server, play the game on glaielgames.com. For security and bandwidth reasons, I had to lock anything dealing with the database to files on my server. If you've already beaten the tutorial and don't wish to play through it again, use "the code".



smooth as hot-buttered silk

Well, that is one slick piece of work you've created. Congrats.

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Very Challenging!

I like it, very much actually. I only have a few issues to point out though. One is that the explosions tend to make it lag a bit. Second, there are at some points a glitch that after an explosion, I can't go across. It's like the box still remained their buy only occured twice and I was able to continue by reseting the level. Also, hope you work out the use of the mouse to click to the next level. It tends to be a hassle to switch from keyboard to mouse every now and then. Lastly, another explosion issue, this time regarding crossing during the explosion itself, or rather the inability to do so. It's a bit of a bummer to wait for the explosion to finish before I can cross it, especially in the later levels where it really tends to be laggy..

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Glaiel-Gamer responds:

the enter button works for next level, read what i wrote about hot keys.

switch the quality to low to speed up the explosions

Great game!

I remember testing this a long while back! Great game!

I love how you've done the 3D and isometric game play, I also like how challenging some of the puzzles are :)!

Keep it up guys :D!

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Credits & Info

3.49 / 5.00

Nov 7, 2007
2:26 PM EST
Puzzles - Sliding