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ALIENS the Board Game

rated 4.27 / 5 stars
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Strategy - Other

Credits & Info

Nov 4, 2007 | 10:41 AM EST

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Author Comments

This is an adaptation of the ALIENS board game made by Leading Edge Games into Flash.

It is a hard game, but there are only 3 missions. Enjoy the difficulty.

Good luck.

"One express elevator to hell, going down"

Flamer kills don't have acid spray. Use them on aliens up close, but when the alien is on a marine, it's too late for flamers. Use melee (fist icon) to try to throw the alien off.

Pistols are almost useless. These marines should just move or help melee an alien off one of his buddies.

Grenades kill aliens 1 square away from the blast square, but injure marines up to 6 squares away. Plus, there is a chance the grenade will miss the target square by one, so plan carefully if you want to use grenades.

NOTE: It was designed for 1024x786, so I'm sorry if it's hard to make out some details in 800x600.

07/25 2008 - uploaded V1.2
Fixed many bugs.
Added ammo restrictions.
Added the ability to flame the ground.
Added the Apone rule into the Reactor mission.
Improved the Alien AI.
Added a score system (Thanks to DMC for the idea).
Added a brightness control.
Fit the preloader music in.

12/04 - uploaded V1.1
Fixed some bugs.
Added some features to help first time players.
Mission summary now tracks total and individual kills, just for fun.

11/06 - uploaded a new version.
Fixed a sound bug.
Juggled the sound to include music at the menu.
Added an indicator that an alien target has a marine.



Rated 4.5 / 5 stars

Very cool

Only one criticism, and it's only because you're doing such a good job staying faithful to the original board game.

In the original board game, marines are allowed to move through each other's spaces, so long as they don't end their turns in the same space.

This tripped me up a few times the first time I played your version.

Oh, and the Operations scenario - in the original rule book, it states that Ripley *must* move Newt down the hallway at her first opportunity. (She can leave Newt there and return to the fight, tho.)

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Rated 4.5 / 5 stars

Really good.

It was really hard though. I rated it good because I like a challange anyways. The concept and gameplay is interesting. I managed to pass the first level with some ease, but in the second level, I made the mistake of not sending newt into the small area, and I had to give up ripley because there were about 10 waves of aliens coming from above, and I still lost.

-nice gameplay
-good concept
-good graphics

-add an easier mode
-survival would be nice
-make it so that we can select team-mates to go in any order (during a turn, not at beginning)

I think you have something going here.


Rated 4.5 / 5 stars

i love this game but can you kill the alien queen???? I've tried but never succeeded


Rated 4.5 / 5 stars


just make it soif one grabs you you can throw them off
couse i hate it when it grabs me i cant throw with that one or i die


Rated 4.5 / 5 stars


Bravo! I'm a big fan of turn-based strategy games, but they are so rare these days. Having it based on one of my favorite movies fills a void for which I've waited a long time. This game is intense, and extremely difficult. It took a few tries to get the hang of it, and even then success is not guaranteed. I've managed to get through the first level with no wounds or losses, and the second with only one or two losses, only to get totally creamed on the third stage. So far I've only beaten it once and even then I made it out with only two people each carrying somebody. For this reason, it'd be really nice if you could make some sort of save feature between stages, since it's a bit of a bummer doing so well up until the last stage to lose it all. I love the music and sound effects from the movie, and it just makes the game so much more intense. I tremble playing this game, as these creatures absolutely terrified me as a child, and still do so. I can't play any of the FPS Alien games for that reason, so I'm so happy you made this.
Are you familiar with Space Hulk or Hero Quest? I think you'd be able to do these games similar justice.

homedrone responds:

Yeah, I'm a big fan of Space Hulk. But the reason I could make this game was that it became freely distributable. I could make a Space Hulk game, but GW would shut it down when then heard about it. Also, to be honest, my coding skills are limited. The ALIEN AI for this game was fairly simple, so I figured I could do it. Even then, I haven't fully achieved the level of intelligence the ALIENS have in the real board game. And I hear you on the save feature. It's been suggested before. But its a short game. Just 3 stages. You can play them all in 30 to 40 minutes. I feel I would actually reduce the replay ability of the game by adding a save feature. I'm hoping that the satisfaction of winning will balance the frustration of having to replay each time. Props for clearing the reactor with everyone. I've only done that 3 times, and I've done a lot of playtesting.