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Portal: The Flash Version

rated 4.40 / 5 stars
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Action - Platformer - Puzzle

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Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 4 / 5 stars

Real one is better :P

it was good but the real one is far better, obviously, but it just lacked things that make a fun flash game, and i cant put my finger on it.


Rated 4 / 5 stars

I think the grab command is broken. I hit F a bunch of times pointing at the box and it doesn't work, but my F key does. IT's a good game, but I can't get any further because of this problem


Rated 4 / 5 stars

Not bad. I got about 5 levels in, got a bit frustrated because the little guy in orange wouldn't stop sometimes. I did managed ot do level three while always going left, so that should be a victory. Anyhow, not to bad.


Rated 4 / 5 stars

oki doki

good game and i have played a lot of times, but for sum reason dis time i played i kept glitchin through walls and gettin stuck inbetween portals and things like that... soooo keep up the good work


Rated 4 / 5 stars

If the controls wouldnt have acted like a horny hippo on crack id give this a full 5 stars