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Portal: The Flash Version

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

portal.wecreatestuff.com

Controls:
Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:
portal.wecreatestuff.com/
verhistory.txt

Note:
The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.

Reviews


Never a more original game that puts your mind to work...and is also entertaining.



One of the most innovative games in existence.

I seriously couldn't believe I was playing a game created in flash.
All the features, all the option that this game offers, is simply splendid, and its ability to derive the portal system from Valve's highly-acclaimed game in such a manner deserves nothing but to be called the most innovative flash currently in existence.
Great job, keep it up!


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Interesting.

I really enjoyed this one. Who knows, maybe there'll be a game like this with Mario or something. My best was Area 32



Holy fo shizzle!

AWSOME! Some of those levels were pretty hard, but infinite lives made this game blinking cool! Kudos!



woo

almost started to get repetitive but it didnt :)
i never finished it cause i got bored but still the controls were well responsive and it just looked so cool :D
well donee


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Credits & Info

Views
6,891,977
Votes
150,412
Score
4.40 / 5.00

Uploaded
Oct 9, 2007
10:45 PM EDT
Genre
Action - Platformer - Puzzle
Tags
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007