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Portal: The Flash Version

rated 4.40 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 5 / 5 stars

very nice!!!

very good game. I camt wait to play it on "The Orange Box"!


Rated 5 / 5 stars


this is simply fantastic. i love it! as good as a flash version of this game could get.


Rated 4 / 5 stars

Solid ideas, good gameplay, room for improvement.

Just a few tiny niggles: Add a lazer beem to the portal gun so we can see where we're aiming, make it so that if a portal is created too close to a wall it appears as close to the wall as it can instead of failing and show the level before it starts so you can see that a big crusher is about to kill you and think about what you're going to do before it starts to move.
I would also consider changing the controls so clicking is the only way to fire a portal and E or Q toggles which colour you fire.
Other than that its really quite good, if very hard in places.


Rated 4.5 / 5 stars


Absolutely fun. Even though it's quite hard.
Nice idea of a game!


Rated 4.5 / 5 stars

Bit bugy

just finished it and i really liked it. the idea was solid and the levles where ery well setout. but the bugs were killing me, i would jump though a portal and i would drop off the screen and die. i would move blobk thougha protal in one of the maze levels and it would go back to the beggining. im gonna give you a 9 beacuse this is on the edge of becomeing one of my favouiote games.