Portal: The Flash Version

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* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)


Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.


Amazing game

a point off for a few bugs and flaws, but overall, the best game i've ever played.

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Cool game

Cool game, nice remake of portal. I enjoyed it.


It was awesome, except for one thing...level 38 was full of glitches, and you don't fight the robot-thing! In level 38, I would portal holding a box, and for some odd reason, the box went back to the starting position for it. Because of this, I had to throw boxes I couldn't portal from the floor. Otherwise, this is the greatest Newgrounds game ever! Perfect substitution for buying the Orange Box....

Great Game

Awsome Game, Represent Valve's Portal Quite Nicely. Only Thing bad I Have To Say Is That The Difficulty Was Kind Of A Joke


Me and logic games get on with each other. Especially this, very new. I liked this alot, although towards the end they started to lose their challenge.

This kind of thing needs some impossible (not literally) levels towards the end.

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Credits & Info

4.40 / 5.00

Oct 9, 2007
10:45 PM EDT
Action - Platformer - Puzzle
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007