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Portal: The Flash Version

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* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)


Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



It took me a while due to glitches and bullshit with the turrets (are they supposed to fire nonstop in the late levels?) but I did it. About a week ago I beat it, and in the end, I found it to be an amazing game. I'll give it about a 9.5, but we'll just chalk it up as a ten ;3


How do you pass the level where it sasys to use gravity and speed? I've been trying for a while... no luck

Better than awesome.

The dynamics of the game were incredible. Using speed and gravity effects in a flash game...brilliant. If only other people would take their time and make all flash games as sweet as this one. Turrets piss me off, but without something to hinder progress and be a pain in the ass, it wouldn't be much of a game.


By far one of the best flash games I have ever had the chance to play. Well designed, without bugs, greatly detailed and great game play mechanics give this game a well deserved 5/5 and 10/10.

My only complaint is that it wasn't very original. I would love to see a game made by you which has its own story line and game mechanics as I'm sure it would be an instant hit.


Nice flash version of an awesome game
Too bad no Gladys :P

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Credits & Info

4.40 / 5.00

Oct 9, 2007
10:45 PM EDT
Action - Platformer - Puzzle
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007