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rated 2.86 / 5 stars
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Credits & Info

Sep 14, 2007 | 5:28 AM EDT

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Author Comments

Navigate the space-ball through 25 challenging levels. You have to collect all coins in order to complete a level! Hope you have the same fun playing that game as I had creating it!



Rated 3.5 / 5 stars

Not a bad Emanuel remake

Awesome. You went with Emanuel's tutorial too. Your coins are quite difficult to pick up though. It gets annoying running them over and they just chill there.


Rated 2 / 5 stars

A decient start

This game has good potential, however there are a few key elements that it is missing for me to consider it an enjoyable game. One example that comes to mind is picking up coins. When I roll over a coin I am unsure if I got it, so I tend to renavigate to try to get it (since I assumed I missed it) and usually end up dieing when I try to get it the second time. A simple way to fix this is by adding a coin sound effect, or small animation that lets me know I got it /right away/ to avoid confusion. Simple additions like this would make the game a great deal stronger.


Rated 3.5 / 5 stars

I kinda enjoyed it until I got frustrated.

I tried the various difficulties and the only difference I spotted was the # of lives. Anything else?

Seems to me that if you're gonna give us passwords (something I approve of as I hate repeating levels I've already completed) you might as well just give us infinite lives, then maybe at the end subtract an amount from our score depending upon lives used.

ITHCAMEG seems really easy considering the level before and after it

I gave up after failing IREIH several times. Just couldn't get the hang of that one.

There were a couple of levels that stood out for me - like the loop with a left/right arrow at the top left corner and the big field of red.

Maybe tighten up the signals - like for the red fading away, maybe a line could be drawn around the border and when it 'completes' the square, it falls away?

Nice bg.

Some audio glitches with bgm turning off or 'overlapping' when we restart.

You've got some good design skills, but the game still needs to be honed a bit imo.


Rated 5 / 5 stars

You've done it again!

A god at making flashes