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The Walls - Part One

rated 3.52 / 5 stars
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Adventure - Point 'n Click

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Credits & Info

Aug 21, 2007 | 1:07 PM EDT

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Author Comments

The cure for boredom is curiosity. There is no cure for curiosity. Welcome to The Walls.

Special thanks to Kongregate for sponsoring this.

A lot of sweat, blood, and tears went into this, so please judge fairly, and be sure to play it all the way to the end, because what you find at the end can be used in The Walls - Part Two to obtain access to a hidden feature which you don't want to miss. Other than that, just dim the light, turn up the sound, and enjoy.



Rated 5 / 5 stars


Whoever Made This Game Was High As Hell

This Is Weird But Cool Game

People find this review helpful!


Rated 4 / 5 stars

Nice game

I loved the game and the part on curiosity lol!
I did even click the strange button first, I wanted to
be sure not to miss anything of the flash lol xD
But there was not any challenge really, at a point that
I tought a moment is what a game and not a video,
add more questions in the next one, like the demon thing,
i liked it but still was easy =)


Rated 3 / 5 stars


Wow this is game is cool, I laught so much!! Nice game ^^


Rated 4 / 5 stars

was nice

Was fun for a bit... but it was quite easy. After reading the other reviews... i guess it was harder for some :P Next time, instead of making it easy-mode like some want, you should instead make it harder. 8/10 for now. Try for 10/10 for part 2!


Rated 4 / 5 stars


This is an innovative game, and I really like it. I was originally in the mood for a fast and simple click click shoot type of game, but as soon as I saw your curiosity quote and the first screen I was hooked. I had no choice but to move that dim spotlight around to see what was going on, and by that time I was already playing. Nice job.

I read your explanation to the other guy about the two buttons, and NOW I'm smiling. But when I was playing, that was the 1 time I was tempted to just X out. My suggestion would be to move some sort of explanation or hint into the game, because I'm sure most people don't get it while they are wondering if it was a glitch.

Why is the file size so large? It really seems odd. You should look into that. It was very short even for a part 1.

Finally, I agree that there should be some sort of theme, but even better, a goal. Obviously learning this goal slowly over time would fit the game better than telling the player outright.

I'm looking forward to part 2, so here's a 5 to keep you going. ^^