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rated 3.23 / 5 stars
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Credits & Info

Aug 15, 2007 | 4:25 PM EDT

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Author Comments

This game is opposite to Pacman. You control the ghosts and must help them catch Pacman before he eats all the dots.



Rated 3.5 / 5 stars


This would not be so bad if you would have programed the ghosts with the standard AI of pac-man instead I have to deal with a random AI that is barely useable.


Rated 5 / 5 stars

Good game. . .

For those who don't know. . . to change ghosts use #s 1234 on your keyboard. . . I found it impossible to kill Pac-man with one ghost in the later levels. . .


Rated 2 / 5 stars

good idea but...

waaaaaayyy too fuckin hard. pac man and the ghosts and idk it was just stressfull!!!


Rated 3 / 5 stars

Look-its a great concept, but severely flawed...

Its a nice game, but you either have to make the ghosts smarter or pacman dumber. I figured out that you can trap pacman by following him on the other side of a block-where he can't go away from you (I did it where PM was at the top of the screen in the upper-left cornerand was going back and forth while I did on the opposite corner of that block) and all the other ghost would have to do is just get there. But after 15 minutes (FIFTEEN FREAKING MINUTES) of the ghost avoiding PM like the plauge, I just gave up. On level 2. If the ghosts at least chased PM, this would be beatable game (at least in my opinion). But with an intelligent PM and a group of floating idiots led by one person who actually does something, this game is just too hard. I agree with the guy below me-multiplayer would be another great idea. Another idea would be to have the ghosts start out smart and get dumber every level, with PM doing the opposite, instead of just having less floating idiots to deal with each level. It is a great idea, and has immense potential, but until its actaully a game that can be beaten, I cannot give it anything higher than a 6.


Rated 5 / 5 stars


Brilliant idea and the games mediumish level thanks for making