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Mario VS Bowser

rated 4.14 / 5 stars
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Credits & Info

Aug 15, 2007 | 2:46 PM EDT

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Author Comments

Mario fights Bowser. Who's gonna win?

This is the first flash i made. it took me 2 weeks of making! Anyway, I hope you will enjoy it!
Thanks for voting!
And please, tell me what you think about this.



Rated 5 / 5 stars

mario vs bowser,j'adore.


Rated 5 / 5 stars


WAAAAAY better than my first! Excellent Job! Hopefully you'll continue to improve!


seb2134 responds:



Rated 4.5 / 5 stars


This was an alright movie it could've had more and been longer but still it was good

seb2134 responds:

Thank you :)


Rated 5 / 5 stars

c'etait super seb !!!


seb2134 responds:

Merci, et je me demandais si je te connais!


Rated 1.5 / 5 stars

I am not very impressed.

Yes, I understand that this was your first Flash moivie, but honestly, you need to work on this. A lot. First things first, make the sprites bigger so they take up more of the screen, that way everything doesn't look so small. And by "make the sprites bigger," I mean the background too, not just Mario and Bowser. Next, as is common knowledge (at least to a video game nerd such as myself), Bowser is much bigger in size than Mario. So why is he so small here? I understand that there are not many sprites of a large Bowser, but if you look around the internet (I would tell you the website but I don't want my account deleted), you should find tile sheets that may make it a little bit easier and edited sheets with extra poses for Bowser.

Now, onto the actual fighting. The word "dull" comes to mind. To show Mario flying about the screen, use multiple sprites or, at the very least, rotate him around as he flies so it looks more realistic. Having Bowser dance throughout when he was winning? Stupid idea. Very, very stupid idea. It looks idiotic and the video would have been just fine without it. Also, Bowser's punches look absolutely horendous. Back to the issue of limited sprites. I know there are no sprites of him punching, but you should be able to think of something. I can't really complain about it though if I don't have a good solution in mind. Maybe, again, try to find some tile sheets of Bowser. And if you want to show him jumping, please, oh PLEASE do not just have him randomly float into the sky. It looks hideous. Furthermore, when Mario is charging that fireball, why does Bowser just move backward slowly? What was the point of making him do this? Anyway, onto all of the other flaws. One thing I did notice is that sometimes the sprites are not even connected to the ground when they need to be. this is always bad when it happens, so please fix it. Now. That sprite of the fireball Mario uses does not look convincing at all. Plus, when it hits Bowser, I'm sure there's something better you can do than having the screen flash orange. And why did you have random Mario enemies come in to attack him, like the giant Bullet Bill and the Koopas? If you meant for Bowser to be summoning them to attack Mario, then you failed miserably. If that was the case, then have Bowser do some kind of animation to show what he was doing. And is it just me, or does the screen just flash completely black for a quarter of a second sometimes?

Wow, I'm sorry to say this, but this movie sucks. There is so much to improve on I cannot stand it. Just try harder and put more effort into it next time, please.

(Now that I read through this long review again, I realize that I've pretty mean to you. I'm sorry. Maybe I should change my Aura from Light to Evil.)

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seb2134 responds:

Thanks for this detailed review, and thanks for pointing out everything I needed to work on :)
And if you were wondering what the black screen was... well, xD I thought it would make a cool effect when someone gets hit in the movie.