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Stigg's Veggie-Matic

rated 3.78 / 5 stars
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Credits & Info

Aug 10, 2007 | 5:51 AM EDT

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Author Comments

When Stigg's class held a Health Fair, most of the kids brought healthy foods or exercise equipment. But not Stigg-- he brought free cake instead! Everyone knows cake isn't good for you, but it sure draws a crowd. Fortunately, Stigg has a secret weapon... the Veggie-Matic!

As you've probably guessed, this game is my entry to the Wiggi World contest! That means it's designed for kids aged 5-12. It needs to be clean, there needs to be a reasonably finite ammount of play-time, the first level needs to be do-able by tiny human-larve with developing reflexes, etc. etc. I tried to make the game as fun as I could, given these requirements.

I've written a lot of Flash reviews here at Newgrounds, but this is my first submission. Feel free to rip it apart-- I thrive on criticism. :)

Oh, also, I'd like to thank Erica Mendez and ShockDingo from the Voice Actors Alliance. I'm sorry I don't have a website for either of them but they can be reached at the VAA forum. Both of them came to my aid with auditions even though I posted with a ridiculously short deadline, and even better, they both managed to really nail the voices of characters I'd made up in my own head!

Edit: Woo-hoo! Daily 5th and Front Page? Thanks, guys! :D

Edit: Wow. It won. Just WOW. I mean, I hoped it would, and I did my best, but... WOW! :D



Rated 4 / 5 stars

Pretty good

First level was very slow, but sped up quite nicely. You might want to consider some sort of reload mechanism to stagger the firing, otherwise it's just button mashing.

Great simple game.

People find this review helpful!
WarpZone responds:

I did consider it, and I decided against it. I'm very sorry if button mashing's not your thing. Early on in the design stage, I decided that button-mashing would just go down smoother for most players. So rather than try to spice up the primary play mechanic with reloading or auto-fire or timing puzzles or something, I just tried to make the best damn button-masher I could.

I feel I succeeded. :)


Rated 4 / 5 stars

cute lil game

i like it. this is my fourth wiggi submission view and this was one awesome game.

People find this review helpful!
WarpZone responds:

Glad you liked it. :)


Rated 4 / 5 stars


Not my sort of thing at all - but I can see a lot of effort went into this.
Protect definatley... Try something a little more mature next time perhaps? Especially if you plan on submitting to newgrounds.

People find this review helpful!
WarpZone responds:

Trust me, there is more to me than happy-go-lucky kids games. :D


Rated 4 / 5 stars

hehe.. i really liked this

this game was pretty cool, i don't think it was TOO easy, not too hard eather though. only thing i see wrong about this game is that fact that you are encouraging kids to break their parents PC mouse with all that crazy clicking goin on. Lol, just kidding :)

one of the guys looked a lot like homestarrunner though, if you dont know who he is, check google :)

good job and good luck!

People find this review helpful!
WarpZone responds:

Heh. My friend called stage 6 "The stage with the Gay-Pride Mini-Homsars." I'll admit they do look quite a bit like Homestar Runner, and even more like his friend Homsar. That wasn't the original inspiration for them, though. I was actually trying to pay hommage to another Wiggi World game, Hungry Hungry Wiggis.

In retrospect, though, it looks like the dudes in HHW don't have an underbite except on the title screen. Whoops. I guess I was more influenced by Homsar than I realized.

The boss, Big Mauf, was definitely partly visually inspired by PVP's Skull The Troll. :)


Rated 4 / 5 stars

*rip rip*

This is a lovely submission. The innocense and cuteness of this technological advanced way to waste vegetables is making this very enjoyable, the programming of what's there seems solid enough, you didn't use annoying background music, it's looks clean. The only think I could think of criticising is the gameplay, there's tons of easy ways to make this more interesting. A fire rate for example, that you have to time correctly to shoot at maximum rate, keeping your attention up a bit more. Or an indicator to tell you the veggies have now hit the target. Or the levels counting twice as fast because 30 seconds are a lot of time for a little kid to concentrate if theres not enough going on.

Anyway, this meant to be purely constructive, I like the game.

People find this review helpful!
WarpZone responds:

Thanks for giving it to me straight, bukKkk. :) As you know, this game is designed for 5-12 year olds. Fire rate timing's an interesting idea, but a little too unique. I decided to err on the side of approachability. I agree that I should have had a sound effect or something for each veggie getting eaten... maybe even an eating animation, but unfortunately the deadline ran out and there just wasn't time. Twice as many levels might be nice... until you realize there'd be 5 levels with a new enemy in each, and then 15 levels of mixed random enemies.

I like the way you're thinking, though. Thanks for the feedback. :) It's extremely gratifying to hear that you liked it anyway. I know I can't please everybody. But so far, it sounds like most people are basically enjoying it for a bit and then putting it down... and that's awesome. :)