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Sequal to super bug. Many people asked me to make changes and i did, much better than super bug, i slowed it down a little also.
There have been plenty of these games already, but they're always just as fun. Would be cool if you could move around on a wiser/higher stage, but in a way it's easier this way, just one box to keep track of. Nice graphics, simple controls, a fun timewaster!
solid game!! some errors but for everything bt front page stuff there always are.
good job, give yourself a pat on the back.
A much better submission in my opinion. I have to say that I am very pleased to see a contributor who is genuinely concerned with constructive criticism from the fanbase. I'm not saying that other authors aren't -- you just seem to be more outwardly demonstrative of this openness. As a reviewer, it is appreciated on my end. (In fact, if you hadn't previously responded to my SuperBug review, I never would've found this game.)
Graphics - Certainly not eye-popping, but very solid. I did appreciate the humor in the name of the shipwreck. You could probably tone down the number of fireworks/star explosions at the end of the game. Still leave them in, it was a nice touch.
Sound - Sound effects were of good quality and timed well. Maybe some background music? Nothing too crazy. Otherwise, no complaints here.
Control - Thank you very much for slowing it down. Much more playable. Personally, I loved the jumping out of the water technique.
Other - Keep the power ups around for another second or two...some of them just seemed to be there for too short of a period of time. Also, at end game why do you have the option of "Play Again? Y/N"...the "N" is a dead link. You could just have a button that says "Replay" and not worry about having the option of a second button.
Honestly, I think the major thing holding back these games are the total lack of backstory/purpose. Why is there a timer if there's also life points? Why do I want points? It just seems odd. Basically, if you're not going to have a serious backstory you need something to be inherently difficult about the game -- like a puzzle. So then there's a greater replay value for people to beat their previous high score. (Which, now that I think about it, a High score list might be a good addition.)
All in all, solid submission. Serious improvement, and I'll be on the lookout for more of your work!
i had no idea
that you had flash, and on top of that were good at it.
ive got it too, maybe we should work on something to gether
anyway, great game
I would love to work on a collab with you. Thanx for the review!
it was very similar to your super bug game, only with sealife with the fish and the scallop.... but it was much more fun to play since the fish didn't move around quite as fast... very nice improvements.
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