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Orbtrex

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Author Comments

Obviously this is a Vectrex inspired game, let me know what you think. Press spacebar to pause.


Wyte Noiz did the tracks on this one, so let him know what you think.

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I agree with CyberDevil (I broke my rule). I think the best thing about this was that it was pretty easy to understand. It didn't really matter that much, because it was quite difficult. I couldn't help but think it was because I used a laptop. I still can't say it's a bad game. It was pretty challenging and had a fairly unique design.

I always look for those things in games. I don't think I've ever played the Vectrex game you're talking about. It sounds as hard as this. It's good that you have nice mobility. I think the music's a little too loud.

I like the idea, but the gameplay is just incredibly hard! The controls are so smooth it's difficult to aim, but at the same time slower controls wouldn't let you get around the full circle so I guess that's the real challenge, actually navigating properly in a full circle to face the enemies. Too fast pace of foes maybe? It was fun while it lasted... just doesn't last very long. :) Keep it going!

-cd-

nice game

that was a pretty good game. the concept for the game has been done before, but it was still a lot of fun to play. the graphis in this one were nice, good gameplay and controls, the audio was pretty good too... then again, thats what the audio portal is for. overall, it was a pretty fun game.

MaxManning responds:

Glad you enjoyed the game.

Good, but boring.

I liked it but I had to stop at level 2. I was BORED. The worst thing to be when playing a game. btw this is Matt from xgen's forums. Even though I should only give it a 4/5 I voted 5. :D not bad though, I liked the level change transition.

MaxManning responds:

Thanks for trying it out.

Mediocre

Games like this have been done so many times over.
the graphics are bland, but they aren't bad.
The style is really bad.
The sound was bad, I liked the option to turn it off though.
I had no problem with controlling the shooter, but there was nothing else to do accept move in a circle and shoot.
There should be more then a single double-shot upgrade, and it should be a lot harder, meaning more enemies, and maybe some bosses. Bosses would be possible if the playing space was larger, and they attacked you back.

MaxManning responds:

Thanks for checking it out, sorry you didn't enjoy it.

Credits & Info

Views
4,496
Faves:
2
Votes
1
Score
3.00 / 5.00

Uploaded
Jul 7, 2007
12:57 PM EDT