World of Dreams

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UPDATE: Added a 'panic' button. If and only if some sort of bug means you can't complete a level (and this has never happened to me), press the + key to activate the Game Over panel.

Find your way through the world of dreams in this running and jumping extravaganza! Sorry if the sound quality's a little low - I've got your bandwidth concerns at heart. Please try to play all the way through before voting - the last half's pretty superior to the first :P

W, A, S, D or Arrow Keys to move character or vehicles and jump
SPACE or SHIFT to attack (acquired) or fire vehicle weapon
Q to toggle low and medium quality
H to force high quality

This has been something like three months in development, and I'm not much of an artist so it may not be the most amazing thing in the world graphically. Thanks to all the audio artists who's stuff I found in the Portal.

I've done my best to compensate for lag, but low quality is recommended to ease up on the graphical side if the game's slowing.



the music was way too relaxed and repetitive. graphics were okay, but lacked animation in some parts. kinda bored, not enough action.


Paranoia responds:

Well it wasn't... really... an action... game...

Your review is kinda bored. Not enough dialogue. Get more dialogue.


hahah this is a great game!
i loved it!
great job!

but one thing
i need help!
i cant figure out how to beat the guy in space
there are 2 little healther bar things left but nothing left to destroy
someone wanna help me plz? : ]

Paranoia responds:

There's always something to destroy :S Just shoot the panel things, unless there's some kind of bug.

Pretty good

This game was pretty cool. I liked the dreamy, fantastical setting, and the Boss Hog was pretty fun (though easy). You get a humor of 7 for the bouncy pigs and the flipping gnomes. :D

Only one thing really got on my nerves during this game: if you are standing on a spinning platform and you use the sound attack to spin another platform next to you, unless you're standing on the very outer edge of your platform, it will spin yours also, and drop you. This was merely annoying in the beginning, but when I got to the room with the rising spike floor, it got me killed. This really obnoxious part of the gameplay got your Interactivity score bumped down to a 5. I strongly recommend you fix it.

People find this review helpful!
Paranoia responds:

But where's the fun in making it so easy? XD

It's okay

It would of been good if it weren't for the dying message then I think it would good if weren't for that otherwise it was pretty good. I also like that you were able to move around in the menu to select

Paranoia responds:

I like the dying message. And I don't see how something that should be on screen for a fraction of the game has that big an impact.

It's Okay

Not too bad of a game. The "you were died" thing is kind of stupid. Apart from that it was entertaining. I like the way you move around and jump to make your selection in the menu. Just change the dying message and it will be alright.

Paranoia responds:

I'm keeping it >.<

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Credits & Info

4.13 / 5.00

Jun 4, 2007
1:57 AM EDT
Action - Platformer - Puzzle
  • Daily 3rd Place June 5, 2007