Well, I liked it... Still, jumping onto the platforms is kinda weird, sometimes I would slam right into it from the side, and all of a sudden I was on top after a kind of a screen shake (or graphics messing up for a split second)... Also falling if I got onto it just barely. That's the only thing that doesn't help my rating.
Still, I really loved the music and the idea of the game. Pretty good.
3 years later...
...And this game is still a treasure. Please ignore the "useless" comments below. Since i hate bad grammar (you were died), I hate dying. Since i hate dying, i have to show i am better than the game, by winning. I got pretty far, first found this on Andkon, and i'm dying to know the ending. Im up to the Umbrum boss. Please tell me how it ends! If you don't get this i'll sen you a PM.
damnit i were died. great game. innovative
I saw your post in the "hiring" topic linking to this, and I am glad I went here XD THis is nice, I want to create a platforming adventure like this one day.
There were a few things up with the platforming engine, involving cloud platforms and such, but it wasn't that bad. The graphics had their own flair, and the music bought the mood out. Good job, possibly consider a larger camera scale next time.
i think you missed out (audio) milkam-dan's 'stop motion symphony'.... haha.... anyways, great game, but how do you beat the boss hog?