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Azul Baronis

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A few people have been getting confused, but the afterburner only works when the yellow bar is charged, and it drops to zero if you shoot or get shot (to avoid ruining the 4th point in the list below)
Also, if you want to start in a destroyer, press 'End' to self-destruct in your fighter.

Okay, so the initial game concept was basically like this:

- Huge space battles (with several distinct forces)
- Intelligent AI
- Allied ships
- Giving the player no significant advantage other than their playing skill

As far as we’re concerned we accomplished all of that, and in doing so we’ve made something that feels quite unique to play. Now we’re just hoping that you folks agree =]

And to any webhosts who read this, you are all welcome to host this game on your sites, so long as you dont attempt to claim ownership of the game or change it in any way, and you make sure that you display it correctly x.x (500x500).


why you don't make a new one? :D

tips for speed don't always shoot. on the right on the bottom side u will see a radar go more to the right u will see a bar that fills up and when u shoot it goes down but wait for it to fill up ,so if one of the other ships are on your tall press space and u will be so fast :)

i never stop playng

People find this review helpful!

i love this game so mutch sooo mutch

Awesome! I still remember how I played this a few years ago, it's still great.

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Credits & Info

4.24 / 5.00

May 21, 2007
8:44 AM EDT
Action - Shooter - Multidirectional