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ImminentII - Resilience

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EDIT: Time to make this official. As anyone paying attention may have noticed, there have been no updates to Imminent II in well over a year, similar to a personal lack of activity on Newgrounds. Sorry to say, but the game's development is abandoned. Any bug details given from now on are purely a heads-up for other players.

W00t! Daily Feature! Thanks, Newgrounds!
W00t again! Front page! Yayz!

The long-announced sequel to Imminent!

Two new weapon sets, extended weapon lines, and a whole load of graphical effects! Three game lengths, Four difficulties, advancing enemy power, and eight music tracks to choose from.

Also, by popular request, Save function, and sound effects!

Damn, this has taken me a while. Make sure to review with any suggestions!



expect for the fact that i randomly died for no parent reason i lost all my hp all of a sudden and i died. kinda made me mad because i had just gotten all the 2nd upgrades and i played the next level was at full hp and just died.

Very Good!

Other then the invisible enemy.
This is a very good game!

Glitch to report

When a warhead ( or whatever) comes at you your money supply rises rapidly. If you pause the game while this happens you can get max cash.

Leonardo-Da-Finchy responds:

Short, to the point, but been said before. Thanks anyway

Yes there is the bug but what about a real review?

Ok, ok, I'm sure he/she knows there is a bug and he/she is probably working on how to fix it, so stop saying that it's there.

Alright, review time...

The graffics are good as usual.
The style is well, it's a defence game, and defence games are great.
The sound was a bit too low to hear other than the 2nd and 3rd songs.
The violence is well, not as good as the first, the enemys come in such little groups in this 1, and in the first they came in good paying, big, long groups.
The interactivity is good.
There is a bit of humor because of the glitch, you explode without 1 enemy on screen.

So, pretty much this is good, all it needs is more enemys to a round, the explosion death of saddness glitch fixed, and the sound easyer to hear.

Mmmmmm k.

P.S. I like the new weapons you added, nice.
P.S.S. The mortars are a good add.
P.S.S.S. The shock thing isn't as good as the mortars ^_- (just for a heads up for the people that are about to play this.).
P.S.S.S.S. Why are you still reading this?
P.S.S.S.S.S. Go play the game already!
P.S.S.S.S.S.S. Are you people still on this same page?!!!

Leonardo-Da-Finchy responds:


Thanks for the review, dude.


everytime I play I get a bug that I'm sure you are aware of by now which gives me tons of money. I'm currently sitting here at the menu in between levels watching it rise seemingly infinitly. it's at abour 12million now. nothing happening to my health though, which has also dropped randomly a couple times previously. otherwise, it's a promising game.

Leonardo-Da-Finchy responds:

So, the two seem to be unrelated...

Thanks for the review

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Credits & Info

3.99 / 5.00

May 14, 2007
7:00 PM EDT
Action - Shooter - Fixed
  • Frontpaged May 15, 2007
  • Daily Feature May 15, 2007
  • Weekly 3rd Place May 16, 2007