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Submachine 4: the Lab

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Submachine. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Or were finally answered. Once again it's time to ask youself - is it possible that you're too late?


wow. just... wow.

it's like myst. frickin awesome, man. i just played your series from start to finish (cept i dun remember if i finished subm. 1.. oh well. maybe i will later).

i'd say make loads more except that number four was a good ending...
pity, that.

(flf was too short.)
uhh..... i kinda wish i knew more about murtagh.. he seems cool.

one last thing..
karma arm. karma is... well, i'm not sure how to describe it. basically, whenever you do something (i think it's somethin like this..) you get either karma or dogma. and what my buddhist parents say is that basically neither is good. wow. maybe i should study more about my religion.

but still, karma arm. i don't think karma is physical, nor can objects be made of it. plus it kinda sounds funny. if you said like phantom limb, ghost limb, or even like submachine limb i think that woulda been cooler.

and that's basically it.
awesome game. make more.

Hella good

this is a good game meant for people who like long, mind numming, hair falling off your head in confusion type of people. and if you can't handle that, you've got a walkthrough.


a very good complex game with just the right amount of difficulty

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Credits & Info

4.44 / 5.00

Apr 21, 2007
6:20 AM EDT
Adventure - Point 'n Click
  • Frontpaged April 22, 2007
  • Weekly Users' Choice April 25, 2007
  • Daily Feature April 22, 2007