Dude I just love the submachine-games. I still think that Submachine 3 was the best, because this one was a little too easy.
I finished it in 2 hours (Submachine 3 took me nearly 10!)...
And yes I know I usually suck at those games. :P
I stopped playing those internet logic-games since I sat 2 days on one (of course with saving), but Submachine brought me back on this. Thank you for that!
So, to this part... What can I say? It's very impressive, the idea with the teleporter was pretty nice and the notes made it much more interesting. This Submachine was the most bizarrely of the games because of some locations I was unable to visit and because of the ending...
To the unvisitable locations:
What was the meaning of the black background at the most left side of level "Lighthouse Digouts"?
And if you are in the lab and klick on the gratings right beside the teleporter, what floor do you see there? And where does it lead to?
To the ending:
Not so special ending. I expected something like on Submachine 3, an ending video, but... (I don't want to say more and spoil everything for the gamers) The extras were pretty cool through and I must say I really wonder how you can create games with such old computers...
But all in all, it is a real good game and fits nicely into the stroyline of Submachine.
And for the last question... Is there going to be a 5th Part? :)
Hope to see some more of those lighthouse-series (and of course of your other games)!