Needs touching up
It's entertaining to be sure, but the lack of volume balancing was a real pain, as I sat with my hand on the speaker knob trying to keep it from getting too loud. Also, many of the sound bytes were tough to follow.
A lot of the sprites had layering issues, too.
Still, creative and funny. Good job.
The first sound was quiet from the start; there was little to nothing I could do about it. The seventh, well, it was a quick mic-up-to-the-speaker rip, so I wasn't expecting much from it.
As for the sprite layering: there were a few flaws in the sprites already, and I may have miscalculated a few things when doubling the size of the sprites. Sorry. Thanx for the compliments, anyway.