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'I|| STACKS ||I'

rated 3.62 / 5 stars
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Puzzles - Other

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Credits & Info

Feb 26, 2007 | 8:07 PM EST
  • Daily 4th Place February 27, 2007

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Author Comments

This game is very simple to get the hang of and lots of fun to play - especially with 2 players.
Compete to knock active (green) blocks from the stack before your opponent. The special effects can be scaled to suit your computers power, so it can b fun fr almost everyone regardless of the spec of their machine :D



Rated 4.5 / 5 stars

omfg cool game

make the cpu alot harder

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Rated 4 / 5 stars


pretty cool game
good job


Rated 4 / 5 stars


A simple and addicting game! Smooth graphics, simple addicting gameplay and small filesize, all that I could want. Keep it going!


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Rated 4 / 5 stars

I found a glitch

I had a comp vs comp game set, player 1 at skill lv 2, player 2 at 20, weight set at 20, graphics at 15, handicap was on, random block activation was on, and bumbers were off. Oh, and it was up to a score of 5, with a time limit of 200 seconds. By the end of the time limit, player 2 had 1 point, yet player one won. Just thought you would like to know

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Rated 4 / 5 stars

Good, Flawed.

First, I'd like to say, this is a great game :) The game is very fun! If anyone's having trouble; don't think of it as a purely competitive game. It's a strategy, very puzzling at times. Here's an example (I forgot to mention, the physics of the game and pattern of the blocks is the strategy): This is assuming you play on random, since it makes the game much more difficult: Think about what you're opponent is going to do, and how to make that back fire. I.E. me and the AI were 1-1, whoever got the next score won. There were two on top and one on bottom. The top one was two shots from going off and the other, was two shots away from going off my end. The bottom one however, was in the centre. I lined that one up with the one on top, because I knew that it was going to hit the 2nd one. I as we went up, I hit the top one, as he hit the middle one. Even though my block being two shots from going off, with AI hitting the other one, it slid right
off, as the distance lessened.

This is a very fun, innovative game and can become very addictive when with friends. If only with AI though, the game loses its spark, not offering enough variety. It can also enter situations where, the game never ends. The AI will hit a block close to coming off, and you will hit it back then, you'll hit one that you're about to shoot off, and the AI will shot that one off. This is one of the major flaws and, although I understand, almost all puzzle games have one of these situations, this one is all too frequent.

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