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zombie hord3!!!

rated 4.32 / 5 stars
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Action - Shooter - Multidirectional

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Credits & Info

Feb 9, 2007 | 1:59 PM EST

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Author Comments

CONTROLS (default. these are editable in-game.) :
WASD - move your character -or- drive
Q - switch left weapon
E - switch right weapon
R - reload
click - attack with right hand
SPACE - attack with left hand -or- vehicle's break
CTRL - get in and out of vehicle

complete with 21 unique weapons and many upgrades. plus, a real storyline! this is a lot different than the first two zh games. you have total freedom of movement. you also have a whole city to explore, so you're no longer stuck defending the same spot for days on end. hooray!



Rated 5 / 5 stars

I have to give a great rating for this great game

Graphics were great. Style was a plus becuase of the zombies at night that caught me off guard when I was playing. Sound was a pluse. Violence was great. I loved the amount of blood came out when you attacked a zombie. Interactivity...... Uhhhhhh 10! Humor their was none except for the last part when those zombie carried off their creator lol. Overall 10.

Also please give more wepons and that one millon part when you make win the game WAS GREAT! Please keep that if you make a
zombie hord4. I hope you make one.

Thank you for making this wonderful flash. Please youit comment this post. Thank you.


Rated 5 / 5 stars


Pretty fucking good game :3


Rated 5 / 5 stars

Zombie Slaying Mayhen

You delivered the next instalment of the series in a fashion I couldnt of predicted. When I thought this would be just another improvement of a defensish zombie slaying game, I was sorely mistaken. You've taken what I love about all the great zombie games out there and worked it into your piece.

Now for constructive criticism, despite the fact that I loved this game.

-The town felt far too static, everywhere felt the same. It would be more interesting to have identifiable landmarks. This way you could introduce new parts of the town that have their own style and atmosphere.

-The objectives were too boring. Going from here to there isn't exciting enough. I know on top of the original game engine, its not easy to incorporate something flashy, but objectives like reach a destination in an certain amount of time or create baricades or whatever.

-Defending each location is an interesting challenge, but it would be cool if the places you defended actually had a reason to be defended, like people in distress or whatever. Then, upon finishing, you could get something else on top of the money if need be.

-Something that isnt neccesary but would be an excellent bonus would be some big freaky creature that hunts you constantly, that requires fending off every time he rears his ugly head. Something kinda like Nemesis from Resident Evil. This would of course happen at night.

-More reason to be out at night! I loved being out at night, it brought something more to the game that I could have never expected! You need objectives that require you to be specifically out after the sun sets.

Honestly, this game, in my opinion, has some of the greatest potential on all of the site. If you take ideas from everybody (that you think would be nicely added to your game) then you can create something worthy of legend.

I look forward to the next instalment of the series. Please, I implore you to continue making more.

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Rated 5 / 5 stars

It rocks!

This game is so fun. Night time was always so intense, especially right when the sun set and things go kinds silent...then boom enemies everywhere!


Rated 5 / 5 stars

MAJOR improvement over ZH1&2 = WIN

I especially like the upgradable weapons, not to mention the sheer variety. The melee was a needed, and VERY welcome addition, as well.

However, I have one complaint. At the end, don't you think he could have at LEAST tossed the Doc a 1911 or something? Actually, scratch that. I would have put a bullet into both his knees so he couldn't run.

Any plans for a sequel, maybe finding the source of the zombies and destroying it?

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