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Alphabet Aerobics

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Author Comments

UPDATE: Oooookay... There are major bugs still. I will fix 'n' resubmit later. Like I said, it's my first game...
- - - - - - - - - - - - - - -
This be my first attempt at making a game in Flash. I've done stupid lil' animations before but had no idea what I was doing when it came to the actionscript. Frustrating as fuck.


movement | arrow keys
primary weapon | spacebar (unlimited)
secondary weapon | shift (50 energy) colossal upgrade
tertiary weapon | ctrl (100 energy) absorbs double bonuses
time for energy trade | tab (200 energy) trades for 200 time


I was more interested in making the game look simple and sleek than making an actually sweet game; I def don't have the skills to do that yet. Or ever probably. Anyways enjoy... I hope I got all the bugs out. Oh and the soundtrack is "The Plug" by Bonobo. Good shit.

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cool one

a little bit simple, but this game was pretty fun. it had a nice concept to it, though i think that this one could've been a little bit more challenging overall, but it was still a lot of fun.

not bad

i like ti but whats with the time going negative? shouldn't the game stop once you hit zero?

-s

i mean its good but e & time can go into - so good luck with fixing that

Not Bad

Its ok, Im not really sure what your going for but its an ok game. The Alphabet was... akward, not really sure why it couldnt have been something else. Although I really liked the nice mellow background music.

Needs some work.

I didn't really get the alphabet tie-in also there really isn't much variety. I played it three times and it seems like every time I played it I eclipsed zero on time at about the same time I would pass "Wildstyle". This was shooting everything that was coming my way and not letting a single object pass while transferring energy to time. Shortly after hitting that point both my energy and time were in the negative numbers.

I think you have the timer set to run too fast. Either that or you're not allowing the player to recoup lost time or energy fast enough by sending them enough things to shoot. Also, the game needs a definitive "game over" as even though I went into the negative on both energy and time, the game kept going for a few minutes before the letters and colored asterisks stopped falling.

Kind of dull overall, but could have some potential if you find a way to really tie in the whole alphabet idea and improve on some of the things I mentioned.

btw, I know you mentioned that is still has some bugs. I'm just offering some ideas and opinions here.

Credits & Info

Views
3,168
Votes
9
Score
3.56 / 5.00

Uploaded
Feb 9, 2007
7:14 AM EST