reg. point
+++ Great tune.
+++ Great style of graphics. The texture on the front waves... high contrast, bright colours...
++ Easily understandable goal.
+++ strength/distance from boat ratio seems fairly well judged.
---- As the game continues, no variables change. It's just as easy after 100s as it is after 1 and we're just as likely to fail at either point.
-- I reckon 'easy' doesn't really make the game any easier. I mean After my first go, I never failed on-screen - just from letting the boat get out of bounds. You should have maybe made the boat move/rotate slower instead of just raising the limit on the angle? (Experimented to work out the change.)
!! You have a selectable textbox in the game somwhere. (check the cursor as we move it around)
==
Played maybe 7 times. After getting over 100s, I felt I'd played enough. I kinda like the mood of the game, but after playing for a while and working out where the reg. point is, and to just try and not let the boat too far to either side, there's nothing new to see.
The 'sweet point' as we understand the duality of the goals and experiment to try and survive a bit longer is a bit too short and the preceeding/proceeding times seem too long.
Enjoyed for a while though.