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mx test run

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Author Comments

--=MX TRAILS=--
...test...

up-down = throttle. left-right = rotate. enter = go to start position. if you grab the wheels you may throw the 'bike' around the 'track'. expect a full game from this with guns and s*** like that cas guns are tight. now go flip around and hit the jumps just right to clear em perfectly. RIGHT ON!!!! this may be a demo, but i dunno about pointless.

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Nicely drawn MX demo. Interesting choice with the extreme close up camera angle, but it made for a unique experience. I can only rate so high considering it is not finished.

wont work

dude, o bet this is awsome, but its not working, all i get a black screen where the game should be, and in the bottom-right there's a white box that contains a curved and squigly line, a red do that goes along it and gets caught in the 1st curve, and fight to the left of the box is a vertical bar that at the very bottom looks like a wave is going, and above the box is a horizontal bar w/ a very small chunk of white in it on the left. please fix it. if/when you do, please let me know! =)
Evan(willgame4food)

AWSOME!

Kind of like adrenaline chalinge but with a bit of rag doll in there. If you were thinking of making a proper game I'd give it a 5

good

At last an enjoyable biker stuff. Ihated them because they were hard to control and I always died. But you should ease the turning in the air. Keep it up!

Great Demo!!!

Controls are smooth, physics look right, interaction is fun.
I hope to see a full blown game out of this.

It would be sweet to see the biker, with proper animations when throttling, rearing up, etc.
And since I see you're good with physic models, you could also add some ragdoll physics to the biker when he falls down the motorbike (e.g. when he's hit to death by enemies, etc). It would just give it that additional touch...

Good job, keep up.

Credits & Info

Views
2,996
Votes
9
Score
3.39 / 5.00

Uploaded
Jan 5, 2007
4:12 AM EST