You must really like making simple games?
Should probably add more moons and a little more work into the physics. Since when do objects go through surfaces?
The new ricochet is much better than the old one with better graphics a redone program and with a 2 at the end. With the last game most of you said it was to hard to beat. I have redone the program so it is easier. We were both able to beat it. The hit test is also redone
Art-atomic-noodle
Programming-onlyproductio ns
You must really like making simple games?
Should probably add more moons and a little more work into the physics. Since when do objects go through surfaces?
Could be a good game to continue.
Far easier. I like how we can clearly see when to hit the 'moon' and also how we can keep the pump up.
You need to make the meter far more visible though!
I'd have liked to play on with limited lives to see how far I got.
Or maybe play through a series of levels with a ball bouncing higher and higher, until it goes into orbit. And maybe on later levels there are blocks or whatever to impede the progress of the ball into orbit (with it slowing down if it hits them).
Could be a good game to continue.
I liked it!
This game was addictive. Took me a while to figure out wth I was doing, but when I did, I loved it.
::suggestions::
1) Have different game modes
Survivor- you miss, you lose
Endurance- you have 5 lives to see what score you can get
Arcade- Play like it is now, but see how high you can go (with scoreboards, maybe?)
2) One word... Powerups
ex: Super Puncher- Hit the ball off screen for a while (helps with Multi Ball)
Speed Puncher- The hitter goes really fast (also slow cooldown time)
Also, (mentioned above) when you get to certain scores, activate Multi-Ball.
0
not only but this game isnt fun but isnt this a little lame? no offense
GOOD but
im play im like t god to paste the time but some time late istil boring but god one good luck....